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**Geometric Algebra: Advanced Mathematical System for Computer Games, Animation & 3D Modeling – Perfect for Game Developers, Animators & Engineers**
$39.48
$52.64
Safe 25%
**Geometric Algebra: Advanced Mathematical System for Computer Games, Animation & 3D Modeling – Perfect for Game Developers, Animators & Engineers**
**Geometric Algebra: Advanced Mathematical System for Computer Games, Animation & 3D Modeling – Perfect for Game Developers, Animators & Engineers**
**Geometric Algebra: Advanced Mathematical System for Computer Games, Animation & 3D Modeling – Perfect for Game Developers, Animators & Engineers**
$39.48
$52.64
25% Off
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Estimated Delivery: 10-15 days international
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SKU: 20985482
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Description
Geometric algebra is still treated as an obscure branch of algebra and most books have been written by competent mathematicians in a very abstract style. This restricts the readership of such books especially by programmers working in computer graphics, who simply want guidance on algorithm design.Geometric algebra provides a unified algebraic system for solving a wide variety of geometric problems. John Vince reveals the beauty of this algebraic framework and communicates to the reader new and unusual mathematical concepts using colour illustrations, tabulations, and easy-to-follow algebraic proofs. The book includes many worked examples to show how the algebra works in practice and is essential reading for anyone involved in designing 3D geometric algorithms.
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Reviews
*****
Verified Buyer
5
The book provides an excellent introduction to Geometric Algebra. Rather than explaining in general terms, it introduces the Geometric Algebra first in two element real vectors and then in three element real vectors. It starts with multiplication of sums of real numbers and naturally alters the elements summed to complex numbers, quaternions, and then to vectors of real elements. The book is clear. It has quickly become a favorite.

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